Change Namespace

Core Definition

Change frames foreground an affected entity (Patient/Theme) that comes to be in a new condition. Change is inherently telic: the new condition is the built-in endpoint of the event.

Two complementary views are packaged in this one namespace:

  • Pure result — the event profiles only the achievement of a resultant state, with no dimension travelled: BECOME(State(Theme)). O vaso quebrou (The vase broke), A porta abriu (The door opened).
  • Directed / dimensional — the event profiles a traversal along a named dimension, lexicalizing at least one endpoint (an Initial and/or a Final position): SHIFT(Theme, FROM(Initial), TO(Final), [ALONG(Path)]). The dimension may be spatial (motion — JoĂŁo foi para casa) or abstract (quality, category, situation, number, size — A igreja virou um clube).

Both views share a single core: an entity that is not the same after the event as it was before. Whether the frame additionally names an Initial and/or Final condition — and on which dimension — is what distinguishes its patterns within @change, not a reason to split it across namespaces.

Naming note. This namespace was previously called Inchoative. It was renamed to Change because "inchoative" names a grammatical alternation rather than an ontological view, whereas every other namespace is named by situation-type. The causative/inchoative alternation is now recorded as one property of Change (its Agentive-paired subset), not its definition.

Merge note. @change now also absorbs the former @transition namespace. The old result vs. traversal split between the two proved impossible to draw reliably for change-of-state frames (e.g. Becoming vs. Transition_to_a_state). Following Berkeley FrameNet, both are treated as one change domain, and the traversal/motion material lives here as internal subtypes.

Causation may be conceptually present but is not profiled. This is the core contrast with Agentive (result-branch) frames, which use the same verbs but with an Agent/Cause in subject position. Change sits in the causal chain Agentive (cause) → Change → resultant condition: a cause brings about a change, the entity passes into a new condition, and that condition then simply holds — as an attribution with a relation to the producing event (Attributes + rel_qualia; @attribute), not as @stative. @stative is reserved for a condition a force actively maintains, which is a different fact from a condition a change merely left behind — see Stative.

The change domain — situation, quality, category

Following Berkeley FrameNet, the domain cleanly separates three ways of construing a change, according to what about the entity or scene changes:

  1. Holistic change of the situation — FEs Initial situation / Final situation:

    They ended up [taking the bus Final situation].

  2. Change in some quality of an entity — FEs Initial quality / Final quality:

    Londoners just grew [angrier Final quality].

  3. Change in the category of an entity — FEs Initial category / Final category:

    The church became [a nightclub Final category].

The lexical units of this domain (become, transform, go, come, tornar-se, virar, transformar-se, …) differ in which of these FEs they allow. Every LU permits expression of the Final situation, quality, or category; some additionally focus on the before → after contrast and allow an Initial condition to be realized. In keeping with FrameNet's frame-separation policy, each alternation pattern is a distinct frame:

Frame pattern Situation Quality Category Initial_condition
Transition_to_a_state + + + –
Becoming – + + –
Transition_to_a_quality – + – –
Transition_to_a_situation + – – –
Undergoing_change + + + +
Undergoing_transformation – – + +

Reading the table: a + means the pattern admits that FE, – that it does not. The last column is the discriminator that most often matters — whether the frame realizes an Initial condition (the before stage), as the Undergoing_ frames do, or only the Final condition, as the Transition_/Becoming frames do.

From → to schema and dimensions

The directed/dimensional view generalizes the situation/quality/category picture to any named dimension with at least one endpoint lexicalized:

SHIFT(Theme, FROM(Initial), TO(Final), [ALONG(Path)])
Dimension Instantiation Endpoints Example
Spatial (Motion) location in space Source · Path · Goal João foi de casa para o trabalho
Abstract quality / category / situation / number / size Initial_X · Final_X João passou de estudante a professor; Sofrer_transformação

The unifying insight. Transition_to_a_quality (Entity + Final_quality, no Initial) is the abstract-dimension analogue of chegar (Theme + Goal, no Source). Both are goal-profiling change — one on the location axis, one on the quality axis. This is what lets spatial motion and abstract state-change sit in a single namespace: they are the same from → to schema instantiated on different dimensions. The endpoint FEs need not both be present, nor both be core — what matters is that the frame lexicalizes a directed change along a dimension.

Scope

Includes — pure result (no dimension profiled):

  • Physical state changes: O vaso quebrou, O gelo derreteu
  • Property / scalar changes with no endpoints profiled: A situação melhorou, O produto encareceu
  • Spatial / configurational changes: A porta abriu, O leque fechou
  • Condition / status changes: JoĂŁo adoeceu, A fruta amadureceu
  • Existential changes: O problema surgiu, A empresa desapareceu
  • Phasal boundaries of a process — onset or offset (see Phasal / aspectual verbs): começar, terminar, parar

Includes — directed / dimensional (endpoint on a dimension profiled):

  • Spatial motion: JoĂŁo foi para casa, Maria chegou ao Brasil
  • Path-crossing: JoĂŁo saiu da sala, Maria atravessou a rua
  • Possession transfer (change of location of control): A propriedade passou de JoĂŁo para Maria
  • Category / role change: tornar-se, virar, transformar-se; Sofrer_transformação (Initial_category → Final_category)
  • State / quality transition: Transition_to_a_state, Transition_to_a_quality, Becoming
  • Scalar change with endpoints: A temperatura subiu de 20° para 30°; ExpansĂŁo (Initial_size → Result_size)
  • Directed development: ProgressĂŁo, Ontogenia, Melhoria_ou_declĂ­nio (Prior_state → Post_state)
  • Numeric change: Proliferar_em_nĂşmero (Initial_number → Final_number)

Excludes — see other namespaces:

  • Agent/Cause causing the change → Agentive (JoĂŁo quebrou o vaso; JoĂŁo abriu a porta)
  • Volitional agent activity without state change → Agentive (JoĂŁo correu)
  • Static, no-force properties → Attribute (O vaso Ă© frágil)
  • Bare locational predication, no force → Relational (JoĂŁo está em casa)
  • Persistence of a process (no boundary crossed, a force actively holding it open) → Stative (continuar, durar)
  • Entry into a mental state, experiencer/cognizer profiled → Experiential (JoĂŁo se apaixonou read as the experiencer's state)
  • A Patient undergoing an event with an external instigator inherent to the scene (not spontaneous), the undergoing profiled rather than the achieved condition → Undergoing (A plantação sofreu com a seca; a casa pegou fogo)

Critical relationship to Agentive — the causative/inchoative alternation: Change and Agentive (result branch) are two perspectives on the same class of events:

  • JoĂŁo abriu a porta → Agentive (Agent in subject; causation profiled)
  • A porta abriu → Change (Theme in subject; causation backgrounded)

Internal axis — result vs. traversal (no longer a namespace boundary): What used to separate @change from @transition is now an internal subtype distinction. A @change frame may profile:

  • the onset of a result condition with no dimensional axis (O vaso quebrou) — pure result;
  • a directed change along a named dimension with an Initial and/or Final position as an FE (Sofrer_transformação, chegar) — dimensional;
  • change of location specifically — motion (JoĂŁo foi para casa). The same verb can split by sense — JoĂŁo subiu a escada (spatial ascent, motion) vs. a temperatura subiu (value on a scale, dimensional) vs. a bare telic result with no scale (pure result) — but all three are @change.

Critical boundary — manner verbs: Portuguese is verb-framed: path is encoded in the verb root, manner is expressed as a separate adjunct (saiu correndo, not correu para fora). This has direct classification consequences:

  • Manner verb + Goal/Source PP → Change (motion subtype) (JoĂŁo correu para casa)
  • Manner verb alone, no path expression → Agentive (JoĂŁo correu)

Subtypes

By change type (pure-result and condition change):

Subtype Definition Example LUs
Physical Change in structural integrity or material state quebrar, derreter, enferrujar, apodrecer, evaporar
Property / Scalar Change along a scale, endpoints not profiled melhorar, crescer, esfriar, aumentar, diminuir
Configurational Change in spatial position or configuration abrir, fechar, subir, desabrochar
Condition / Status Change in biological, social, or abstract state adoecer, amadurecer, enriquecer, aposentar-se
Existential Entity comes into or ceases to exist surgir, aparecer, morrer, desaparecer, extinguir-se
Phasal boundary Onset or offset of a process (see below) começar, iniciar, terminar, parar, cessar

By profiling (directed / dimensional change, spanning both dimensions):

Subtype Spatial instance (Motion) Abstract instance
Goal / Final-profiling chegar, entrar (Arriving) Transition_to_a_quality/state
Source / Initial-profiling sair, partir (Departing) (rarer)
Source–Goal passar de X a Y Sofrer_transformação (Init_cat → Fin_cat)
Path-profiling atravessar, percorrer (Traversing) ProgressĂŁo, Ontogenia
Motion (change of location) ir, vir, mover-se, deslocar-se —

Gradability:

Type Features Key test
Punctual (achievement) Instantaneous change; no internal phases Incompatible with progressive; em X tempo natural
Gradual (accomplishment) Unfolds toward endpoint over time Compatible with progressive; both em and por X tempo natural

quebrar is typically punctual (O vaso quebrou — instant); amadurecer is gradual (A fruta está amadurecendo); chegar is punctual, viajar durative.

Causative/change alternation: Most Change frames alternate with a transitive causative (an Agentive result-branch frame). Some do not:

  • Alternating: abrir, quebrar, derreter, secar — the same change can be caused externally
  • Non-alternating (intransitive only): morrer, surgir, florescer — change is inherently spontaneous; expressing a causer requires periphrasis (fazer com que)

Phasal / aspectual verbs

Phasal (aspectualizer) verbs take a process/event as their argument and profile a single point of its temporal structure. They split by whether a boundary is crossed:

Verb type Profiles Namespace
começar, iniciar (begin, start) onset — BECOME(ongoing) Change
terminar, acabar, parar, cessar (end, stop, cease) offset — BECOME(¬ongoing) Change
retomar (resume) re-onset Change
continuar, prosseguir (continue) persistence of the phase (no boundary) Stative
durar (last) temporal extent of the phase Stative

A process has a temporal extent (start → run → end), which is why phasal verbs feel traversal-like; but the "mover" is the event itself and the axis is time, not a dimension of an affected entity's own properties. Onset/offset therefore fall to Change (a boundary BECOME); persistence falls to Stative.

Characteristic signature

The merged participant inventory. Pure-result change profiles Patient + Result; directed/dimensional change profiles Theme moving along a Source–Path–Goal (or Initial_X → Final_X) structure:

Participant Qualia role Semantic type Notes
Patient / Theme TELIC — affected entity, in subject position
Result / Final FORMAL / TELIC — the achieved condition (built-in endpoint)
Source / Initial CONSTITUTIVE — starting point/condition (often backgrounded)
Path CONSTITUTIVE — trajectory (dimensional/motion only)

No Agent or Cause participant. The pure-result view shares its Patient+Result core with the Agentive result branch, minus the agentive role — this shared core is exactly the causative/change alternation, recorded as the Agentive ↔ Change perspective pair. The dimensional view adds an Initial/Source and optional Path; on the spatial dimension this is the Source-Path-Goal schema of @image_schema, on abstract dimensions the Initial_X → Final_X structure carried by FEs such as Initial_category/Final_category, Prior_state/Post_state, Initial_size/Result_size.

graph LR
    Event(("Event"))
    Patient["Patient<br/><i>TELIC</i><br/>subject position"]
    Result["Result<br/><i>FORMAL</i><br/>achieved endpoint"]

    Event -->|affects| Patient
    Patient -->|reaches| Result

    classDef core fill:#8B0000,stroke:#8B0000,color:#fff
    class Patient,Result core
graph LR
    Source["Source / Initial<br/><i>CONSTITUTIVE</i><br/>optional"]
    Theme["Theme<br/><i>TELIC</i>"]
    Path["Path<br/><i>CONSTITUTIVE</i>"]
    Goal["Goal / Final<br/><i>TELIC</i><br/>often profiled"]

    Theme -->|moves_from| Source
    Theme -->|along| Path
    Theme -->|moves_to| Goal

    classDef core fill:#8B0000,stroke:#8B0000,color:#fff
    classDef opt fill:#fff,stroke:#8B0000,stroke-dasharray:4 3,color:#8B0000
    class Theme,Path,Goal core
    class Source opt

Diagnostic Tests

Test 1 — Result condition (estar + participle)

Does the frame entail a specific resultant condition, verifiable after the event?

✓ O vaso quebrou → O vaso está quebrado → CHANGE
✓ A porta abriu → A porta está aberta → CHANGE
✗ João correu → *João está corrido (no stable result) → NOT CHANGE

Test 2 — BECOME / SHIFT decomposition

Can the verb be read as entity comes to be in condition X (pure result) or entity moves/shifts from X to Y along a dimension (dimensional/motion)?

✓ quebrar = BECOME(broken) → CHANGE (pure result)
✓ chegar = SHIFT(Theme, TO(Goal)) on location → CHANGE (motion)
✓ tornar-se = SHIFT(Theme, TO(Final_category)) on category → CHANGE (dimensional)
✗ existir ≠ BECOME/SHIFT → NOT CHANGE (Stative)
✗ correr ≠ BECOME/SHIFT (without path expression) → NOT CHANGE (Agentive)

Test 3 — Theme in subject, no Agent profiled

Is the affected entity in subject position, with no volitional Agent expressed?

✓ O gelo derreteu (Theme = gelo) → CHANGE
✗ João derreteu o gelo (Agent = João) → CAUSATIVE (Agentive)

Test 4 — Directionality (dimensional subtype)

When a dimension is profiled, does the frame encode inherent direction — toward a Final/Goal or away from an Initial/Source?

✓ entrar (toward Goal) → CHANGE (motion)
✓ Melhoria_ou_declínio (Prior_state → Post_state) → CHANGE (dimensional)
✗ estar (no direction encoded) → STATIVE

Test 5 — Manner vs. path (motion subtype vs. Agentive)

For a motion candidate, is a Source/Goal/Path expressed, or only bare manner?

✓ João foi DE casa PARA o trabalho → Source + Goal → CHANGE (motion)
✓ João correu para casa (manner verb + Goal) → CHANGE (motion)
✗ João correu (manner verb, no path) → AGENTIVE

Test 6 — Telicity

Does the event have a natural endpoint (bounded)?

✓ A água congelou em dez minutos (em X tempo — bounded) → CHANGE
✓ chegar ao Rio (arrival = inherent endpoint) → CHANGE
✗ A água fluiu por dez minutos (por X tempo — unbounded) → NOT CHANGE (Phenomenon / Activity)